1. The inseminator (LitRPG). Part 1
  2. The inseminator (LitRPG). Part 2
  3. The inseminator (LitRPG). Part 3
  4. The inseminator (LitRPG). Part 4
  5. The inseminator (LitRPG). Part 5
  6. The inseminator (LitRPG). Part 6
  7. The inseminator (LitRPG). Part 7
  8. The inseminator (LitRPG). Part 8
  9. The inseminator (LitRPG). Part 9
  10. The inseminator (LitRPG). Part 10
  11. The inseminator (LitRPG). Part 11
  12. The inseminator (LitRPG). Part 12
  13. The inseminator (LitRPG). Part 13
  14. The inseminator (LitRPG). Part 14
  15. The inseminator (LitRPG). Part 15
  16. The inseminator (LitRPG). Part 16
  17. The inseminator (LitRPG). Part 17
  18. The inseminator (LitRPG). Part 18
  19. The inseminator (LitRPG). Part 19
  20. The inseminator (LitRPG). Part 20
  21. The inseminator (LitRPG). Part 21
  22. The inseminator (LitRPG). Part 22
  23. The inseminator (LitRPG). Part 23
  24. The inseminator (LitRPG). Part 24
  25. The inseminator (LitRPG). Part 25
  26. The inseminator (LitRPG). Part 26
  27. The inseminator (LitRPG). Part 27
  28. The inseminator (LitRPG). Part 28
  29. The inseminator (LitRPG). Part 29
  30. The inseminator (LitRPG). Part 30
  31. The inseminator (LitRPG). Part 31
  32. The inseminator (LitRPG). Part 32
  33. The inseminator (LitRPG). Part 33
  34. The inseminator (LitRPG). Part 34
  35. The inseminator (LitRPG). Part 35
  36. The inseminator (LitRPG). Part 36
  37. The inseminator (LitRPG). Part 37

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- And yet, haven't we overpaid for our iron friend? - Parrot nodded at the golem, who monotonously crumbled large cobblestones, forming the next, the seventh in a row block. Broken stones disappeared, obeying the game logic, which makes life easier for tired diggers of dungeons.

- Overpaid. - The East Wind frowned, looking around the next sand-filled room half-sanded into which they had broken through with such efforts - We had no other choice. Vadil is very angry with us. Because of this Arinthala, we are two centimeters from a full ass. I do not know about you, but my income will be reset if I am thrown out of the Organization. It is urgent to solve the problem.

“Who knew he would dig in that way, crud?” That's what's down there so that he does not want to just change the character and dump? Returning to the question of money - why the golem?

- It is universal. All scrolls, books, batons, and so on have a disadvantage - they do one thing. They remove sand, stones, make holes, for example, but not all at once. If you buy for all occasions, you get even more expensive.

Iron Mine Pass Golem (Lv. 80)

Friendly, subordinate, mechanical.

Strength: 70

Dexterity: 10

Intelligence: 0

Observation: 0

Durability: 30

Rock destruction

Digging protocol: enabled

Attack protocol: not available (cannot attack)

Authorization protocol: not available (complies with the instructions of any operator)

Analysis protocol: not available (does not respond to any impacts)

Repair protocol: available (25 coolant per second)

The golem as a whole looked like a man: two hands, two legs, a head with two eyes, but was covered not with skin, but with iron, which had lost its luster due to prolonged use. Each wave of the mechanical arm irrigated the floor of the dungeon with a multitude of small stones that quickly disappeared, otherwise the dungeon would quickly fill them to the ceiling.

Forced allies, a criminal detective and a murderer, had spent several days at the excavations, each time hoping that the next fragmented obstacle would be the last, but their hopes were shattered all the time. Someone, perhaps Arintal, created one after another. Some were false, closing dead-end corridors, some collapsed, burying the golem beneath, but the soulless machine each time dug out itself — such was its program.

The excavations took away day by day, and the Wind got annoyed more and more. He hasn't had a woman for a long time. Thoughts all the time back to the charming roundness, moderately soft, moderately elastic.Over and over again, he imagined how someone's massive buttocks were pushed apart and touched by a dick to the brown hole of the anus. Once - and he is already inside, the warm girlish entrails envelop his body, while the woman herself screams in pain and begs for her to stop. Of course, this is her first time. He imagined how his dick invaded the forbidden space over and over again, painfully expanding the entrance to it. And finally, his hot sperm splashes inside. All this time she cries and asks him to stop, and he laughs at her tears. Of course, he doesn't care. She exists for him, but he does not have to.

Here the detective stopped fantasies and asked himself: how to turn them into reality? The answer was unchanged, because Linaria was waiting for him below. As far as he knew, anal sex for her, to put it mildly, is not new and everything will not be exactly like in his dreams, but he was still in anticipation. Oh, now he will tear it to the fullest, for all his lost nerves and money spent. Of course, the Parrot will also want to fuck her a couple of times, this is his right. Even if after all the fun they give her superiors in poor condition, then it will be possible to tell lies that they have found her like this. In essence, she is not guilty of anything to them, there is nothing to torment her for, but the world is unjust in general. One gets all the rewards, the other - all the punishments.

Maybe Arinthal has something more valuable, then you can pocket it. If it seems to him that now this woman belongs to him, then they will quickly convince him of this. It’s not so easy to take away from the Organization. She has already swallowed or destroyed 13 criminal clans, and Arintala will be crushed. A painful punishment awaits him, then either Toutenhotep, or exile outside the zone controlled by the Organization.

***

Once, many, many years ago, the virtual world Andorra did not have a number in its name. It was enough to end the beta test, as millions of gamers rushed to conquer uncharted spaces of the revolutionary, for its time, game. This period was even dubbed the golden age of the new world. Many secrets and mysteries lurked in deep dungeons, bizarre canyons, in muddy mud at the bottom of reservoirs, in numerous mountains and everywhere where a player could get. Not all lands were even mapped. Everyone could feel like a pioneer, suddenly become rich, become a landowner and aristocrat, or defeat a legendary monster, at least many believed in it. As is usually the case, not all players wanted to play alone, most sought to get into guilds, alliances, fraternities, clans, and so on. These associations, becoming more powerful, agreed among themselves, distributing resources, spheres of influence and sales markets. At some point, the heads of the clans became more influential than the virtual kings and sultans, which gave them the opportunity to reshape the map in favor of political interests. Regular players could only pay taxes and be content with small ones, while selected, well-equipped guild troops would take everything that was of substantial value. Many wars for money and power died down, but then there was a lull. All powerful people had their warm place in the virtual world, their own sources of income. There was no need to fight anymore, there were no serious reasons for this. War - expenses, no war - income. The virtual world has become the semblance of the real - safe, boring and devoid of perspectives.

Then the Virtuals reset the world they created. All levels were reset, guilds were disbanded, titles were abolished, everything that was built disappeared. They took into account past mistakes and came up with something that will not allow players to dominate the virtual world. So there was a mutation system. Its meaning was that the monster often killed by the players after a while was revived more powerful than it was before. In rare cases, he could change his appearance, ability or behavior.At the same time, the problem with the monotony and predictability of the opponents was solved - under the influence of the players, their appearance, habits and strength gradually changed, in different places in different ways. At first everything was fine: the players were pleasantly surprised at the adequately increased complexity and the return of former opportunities, and the Virtuals could not fear that people would be bored and they would stop paying for the game. Monsters became increasingly surreal, completely different from wolves and rabbits of the real world. Initially, it was perceived as a highlight, a distinctive feature of the game. Gradually, opponents became smarter, more agile and stronger. The players had difficulty. First, the possibility of passing some difficult instances was lost, then long hikes became more and more unsuccessful, then in well-studied locations it became unsafe. People accepted the challenge, united in alliances and pushed the limits of what was available, but for a long time this rush was not enough. One by one, the locations were swallowed up by hordes of mutants, completely different from their types, clever, organized, driven by hatred of a man whom they rightly considered their worst enemy. People locked themselves in cities and fortresses, but they also collapsed one after another. The last great fortress - Onyx Stronghold, fell after several months of hard fighting with the participation of millions of players and monsters.

As it became impossible to play, ...

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